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Invasion of Norway 4.0.2.0 - Google Play




About Invasion of Norway

Invasion of Norway 1940 is a turn based strategy game set on Norway and its coastal waters during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011 You are in command of the German land...

Invasion of Norway 1940 is a turn based strategy game set on Norway and its coastal waters during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011


You are in command of the German land and naval forces attempting to seize Norway (Operation Weserubung) before the Allies do. You'll be battling the Norwegian Armed Forces, the British Royal Navy, and the multiple Allied landings that try to disrupt the German operation.

Prepare for a fierce naval battle as you take command of the German warships and fuel tankers! Your task is to support your troops in the far north, where the rugged terrain and harsh weather make logistics a nightmare. While the southern landings in Norway may seem like a walk in the park with short supply lines, the real challenge lies in the treacherous north. The British warships pose a constant threat, ready to cut off your vital naval supply route to the northern landings. But the real test of your strategic prowess comes with the northernmost landing near Narvik. Here, you'll have to tread carefully, for one wrong move could spell disaster for your entire fleet. If the Royal Navy gains an upper hand in the area, you'll be forced to make a difficult decision: scuttle your warships to gain weak sailor units or risk losing everything in a battle in which the odds are increasingly worsening.

FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Challenging AI: Instead of just always attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like cutting off nearby units.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.

Join your fellow strategy gamers in changing the course of the Second World War!


Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!



Previous Versions

Here you can find the changelog of Invasion of Norway since it was posted on our website on 2016-12-30 16:21:09. The latest version is 4.0.2.0 and it was updated on 2024-04-22 15:57:20. See below the changes in each version.

Invasion of Norway version 4.0.2.0
Updated At: 2024-04-04
Changes: + Added MP40 resource (attack bonus) + More extra MPs in quiet rear area (ground units) + Each general varies by turn between offering call-for-support or sabotage action + War Status: Lists the number of hexagons the player lost/seized + Setting: Store a failsafe copy of the ongoing game (turn OFF for old phones) + Campaign: 1 turn faster Norwegian mobilization + Campaign: Shifting the Norwegian capacity-effort more towards the first 20 turns, after which it declines more rapidly + HOF cleanup
Invasion of Norway version 4.0.0.1
Updated At: 2023-10-27
Changes: + Setting: Relocate Group 4 (Kristiansand) to Oslo + Artillery can use MPs to make next barrage more efficient + Setting: how strongly hexagon grid is drawn + Setting: Scattered Units marked with symbols + Setting: MAP button shows full screen map with city icons or VP in a circle + Setting: higher/lower selection priority for support units + Setting: Auto-move can focus map into direction of travel + Setting: Rounded Display: If ON game pads status line to prevent rounded corners covering info
Invasion of Norway version 3.7.2.0
Updated At: 2023-07-11
Changes: + Added random Allied naval minefields (these hexagons are impassable by all units) + Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap) (UNIT SELECTION segment of Settings) + AI: Trying to reduce excessive tactical-task-switching
Invasion of Norway version 3.7.0.0
Updated At: 2023-06-03
Changes: + Setting: General switched from ON/OFF to % chance of getting each general + If a unit covers a tactical route, green line drawn over the unit to indicate the route + Ending turn requires using all resources that would expire and be lost between turns + Dugout can be placed on a border hexagon of a province if enemy control at most 10% of it + More replacements + UNDO-actions to 30 + More effectively German bombardment + Simplified Shield-styled city icons + HOF cleanup
Invasion of Norway version 3.6.6.0
Updated At: 2023-04-28
Changes: + General can request sabotage: a couple of nearby enemy controlled hexagon change sides + Dugout can be placed on a border hexagon of a province if enemy control at most around 5 percent of it + AI: More comprehensive situation assessment before attacking over rivers + Resorted items on generals' action-menu
Invasion of Norway version 3.6.4.0
Updated At: 2023-01-11
Changes: + Dugouts will from now on be available via Build Dugout action by a general (if units depots turned ON, the build-dugout menu action will alternate with reset-depot action) + Setting: Draw 1921–1933 war ensign flag over empty spots on map over player controlled area (if any) + Fix: Mountain movement bonus might not apply to Gebirgsjägers
Invasion of Norway version 3.6.0.0
Updated At: 2022-03-15
Changes: + Minefields requested by Generals now arrive with one turn delay + Assigning replacements (+1 HP) to a unit is a bit easier (3 adjacent enemy hexagons allowed (severity of enemy-blocks-replacements depends on Difficulty Level) + HOF relocated to web (see dev-log for details) + HOF cleared from the oldest scores + Setting: HOF: Send scores to online database (ON/OFF) + Setting: Turn major developer alerts ON/OFF + AI artillery might escape capture + AI: Improvements in front line coherence
Invasion of Norway version 3.4.0.2
Updated At: 2021-10-13
Changes: + Fog-of-War: Sometimes enemy HP drawn as ? + New province borders: + Setting: Province Border brightness & line-width + Assigning +1 HP: The unit can't be adjacent to more than one enemy hexagon + New default background is solid yellow-green color + Province Control Percent box (ON/OFF) + Victory Point Status box + AI: More defensive tactics during the first turns to reflect the country-wide level of preparedness + Icons: Brightened the darkest units + More Tactical Routes
Invasion of Norway version 3.2.7.0
Updated At: 2021-05-20
Changes: v3.2.7 + Depots no longer relocated towards the inner map + Fix: HOF: Difficulty Level shows Average TurnCount v3.2.6 + Allied Landings switch cities (counters players pre-fortifying them) + Difficulty Level affects number of Naval Troop Transports & speed they return + General: Action: Build Hospital + Cut off dugouts might lose HP + Setting: Turn |||,==,HO markers ON/OFF + Allied Landings push German units eastwards + Difficulty level affects to number of Stuka Strikes
Invasion of Norway version 3.2.6.1
Updated At: 2021-03-15
Changes: + Allied Landings might switch cities + Difficulty Level affects to both total number of Naval Troop Transports and the speed they return back + General: Action: Build Hospital + Cut off dugouts etc immobile defensive structures might lose HP + Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital) + Withdrawing unit favors clear terrain and cities more + Allied Landings might push German units eastwards + Difficulty level affects to the number of available Stuka Strikes a bit


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Downloads: 5
Updated At: 2024-04-22 15:57:20
Publisher: Joni Nuutinen
Operating System: Android
License Type: Free Trial